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Course Description

In this intensive course, students learn to design and build their own virtual 3D worlds. These custom environments are navigated interactively, creating an immersive experience for the viewer. Techniques we learn include: constructing environments with stock assets, 1st and 3rd person navigation, lighting, animation, stock character animation, localized sound, virtual camera, and recording. Final projects are viewable on the computer, or on the web. The course is aimed at a wide variety of uses of VR, including: gaming, animation, cinematic forms, prototyping for architecture or interior design, educational projects, and commercial purposes.

This is an online/virtual asynchronous course that has no fixed meeting pattern and gives students the flexibility to interact with course content on their own schedule; please note: some asynchronous courses may include required sessions and/or proctored exams at specific times. 

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